Thursday, March 10, 2011

Blog 9A: Reflections on the Gaming presentation

I liked our video game concept and the characters that we came up with, however I’m not sure that the idea of our decision tree came across as strongly as I would have like it too.  We did not emphasize in the PowerPoint and in our presentation what we thought was one of the coolest parts that we thought of. Basically, we wanted it so when you had a certain amount of characters you could split off into different groups so that when you play the game a second , third or fourth time you can fight different bosses, try different paths to getting to the same area. And I think we should have emphasized this characteristic g the game more.  I think we did a very good job describing the characters and what they represented and the musical leitmotifs that would accompany each character. We had four examples of the good guys and the evil being that the game‘s objective is to defeat. We also described what kind of music you would hear with each character and what kind of music you would hear when you were approaching a battle of some sort. I think our presentation would have been stronger with the music elements being real music instead of an explanation of music and an example of the world htat the characters lived in would have been cool to have as well.
I think that discussing the objectives with others are the easiest things to do because the objectives are the moments that really move the game forward and give it a point. Most objectives are not obscure as some players goals might be. To talk about mechanics, that seems more a common sense thing that something to discuss, for there are common practices that all games use on each console that do certain things. Rules are somewhat tricky to because everyone has different ideas on the limitations that a game may have and that has the possibility to become a point of controversy. This is why I think Objectives are the easiest because they are the driving point of the video game that makes the whole thing make sense and virtually, all the other aspects are somewhat dependent on the objective.

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